Archive for September, 2008

Topic: PSP News - PSP Hemorrhaging Third Party Support - Escapist Magazine

Thursday, September 25th, 2008

Despite continued system sales and the upcoming PSP 3000 remodel, how long will Sony’s handheld hold up as third-party developers leave for greener pastures? The number of decent games churning out for the system has slowly dried up and the limited slate of releases officially destined to hit stores in the coming months does little to ease concerns. The PSP got off to a slow start, but the number of software releases jumped substantially from 2005 to 2006 before decreasing slightly in 2007. Koller said Sony has been on a road show for months visiting with all of the major publishers to get them stoked about PSP software development. read more

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Topic: General - Third Party Devs Releasing Fewer PSP Titles [Sony]

Wednesday, September 24th, 2008

What Can Games Teach Us About The Election? How Many Google Engineers Does it Take to Tell the Time? While the PSP continues to sell well in Japan, game site EDGE has a piece up on third party devs leaving the PSP platform. Without a killer app in the West on the level of Japanās Monster Hunter series, the PSP may just be crowded out of a competitive marketplace, an appealing piece of hardware people buy and never use. In order to view comments on kotaku. If you are using Firefox and NoScript addon, please mark kotaku. read more

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Topic: General - Are Third Parties Abandoning PSP?

Tuesday, September 23rd, 2008

The boss of Japanās Xbox division tells us whatās behind the consoleās recent success, how it can be built upon and why the 360 doesnāt need Final Fantasy XIII in Japan. Edge recounts the dying days of famous and infamous game consoles, and what their deaths meant to hardware makers. As the American financial sector implodes, we ask the analysts if game publishers remain a wise bet for the smart investor. Age of Empires is safe despite Ensemble’s closure, Microsoft’s game chief tells Edge. Microsoft’s price cut should have Sony “concerned,” Jesse Divnich tells Edge. Edge blogger Pascal Clarysse argues that game / movie company relationships are struggling from the same problems that did for E. read more

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