Halfbrick Studios, the Australian developers behing PSP Minis title Echoes, certainly know how to push the envelope of what’s expected from a Minis game. There’s several levels in this format, each reached by traversing the menus just as you would the actual game, which is a nice touch, but Echoes offers so much more, including multiple game modes unlocked after you’ve beaten the tutorial section in the main Arcade mode. However, all Trophies start as Bronze, and you must work your way up through the ranks to get Silver and Gold. So, with a stack of challenging levels, leaderboards to beat, five distinct game modes (with one allowing you to control time with the triggers) Echoes is one hell of a game for the price of a pre-manufactured burger. Alot of PS3/PSN titles do work their Trophies in the same way, it just isn’t as obvious. I can’t think of any off the top of my head, but pretty much all titles have a tiered trophy system, but only on certain Trophies not all of them. read more
Technorati Tags: game, trophies, bronze, echoes, gold, minis, psp news
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